codenameoverdose_007.jpgMindware Studios vient de sortir le premier patch pour Painkiller : Overdose. Ce dernier affecte autant le mode solo que le mode multi par la correction de divers bugs. On retiendra surtout les corrections de certains niveaux.

Le téléchargement (135.82 Mo) peut s'effectuer sur l'un des miroirs suivants :La liste complète des changements se trouve dans la suite de la nouvelle.

SINGLE PLAYER

* Stat counting fixed
* Rebalanced idle comments


Tarot Cards

* Assault functionality fixed
* Ascendance functionality for Animal Farm and Ragnarok fixed
* Ascendance color fixed
* Hellish armor color fixed


Demon mode

* Fixed bug allowing the use of demon gun after demon mode


Weapons

* Fixed bug causing counting some destroyed projectiles as destroyable items


LEVEL CHANGES

ASTEROIDS

* Update of final battle (it's longer and harder)
* Fixed position of spawn points of Demon hands
* Fixed monster count


AIR COMBAT

* New holy item
* New secret
* Update of final battle (it's longer and harder)
* Item positioning fix
* Fixed spawn points under crashed plane
* New effects on crashed plane
* Changed the path of the plane meant to fly over.


DESERT

* Fixed position of health
* New secret
* Proper monster count (you can get Star for killing all monsters now)


RIOT

* Small fixes in item placement
* Lights in fifth arena fixed


FIELD AMBULANCE

* Object number fix
* Missing collision fix
* Fixed monster count


RAGNAROK

* Hammers fixed
* Ammo moved to reachable area
* Cerberus slightly tweaked
* Spawn point of Snow giant lowered
* Fixed monster count
* Fixed possible lockup in arena before Cerberus


DEAD MARSH

* Fixed spawn in the air
* Balanced level difficulty
* Fixed some missing collisions
* Textures on gravestones fixed


ANIMAL FARM

* Total number of monsters corrected
* Fixed flying crates in storeroom
* Some items moved to areas where can be destroyed
* Health added


POWER PLANT

* Wrong monster number opening slab too early fixed
* Fixed position of fire particles on train
* Fixed size and position of hurt zone on train
* Fixed monster count


LOONY PARK

* Fixed position of Pirate boss in last arena
* Fixed monster count
* Destroyable items fixed
* Zones fix


CATACLYSM

* Added a danger zone in the fire in the collapsed room
* Stone shader on monsters is now correct after load


STUDIOS

* Difficulty tweaked for Nightmare and Trauma
* Total number of monsters fixed
* Items moved for better destroying
* Health and ammo added


VILLAGE OF DAMNED

* Added missing texture on grate
* Fixed monster count


HAUNTED VALLEY

* Fixed monster count
* Fixed potential blocker in arena


JAPANESE MASSACRE

* Blood decals fixed
* Fixed monster count
* Health added


SOUNDS
Added missing sounds for:

* gong in Japanese massacre
* Rain in Field Ambulance
* Exploding barrel
* Crypt in Haunted Valley


MULTIPLAYER

WEAPONS CHANGES

* Fixed view distance on primary fire from the cannon gun
* Fixed Razor Cube’s appearance in opponent's hand
* You can now only place 8 Egg Bombs at a time.
* Gorgon shoots more pellets (18 to 23)
* Egg Bombs have larger damage range, but deal less damage
* The Ectoplasmer deals more damage (80 to100)



LEVEL CHANGES

DM SPHERE

* Fixed sticky corners


Miscellaneous

* Extracting packs in the editor now works
* Fixed localization of some hardcoded network error messages.
* Fixed sound in story video for Italian language
* Fixed many text bugs in localizations
par utr_dragon Commenter
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