Vostok Games vient de mettre en ligne la version 0.42 de son shooter F2P Survarium, pile un mois après la version 0.41. Au menu, une mise à jour assez conséquente, puisqu'elle rajoute un mode de jeu « Artifact Hunt », corrige profondément le niveau se situant à Londres afin d'augmenter le dynamisme des combats. Enfin, les développeurs ont changé la façon dont le jeu gère la fréquence de rafraichissement de toutes les données du jeu, qui ne dépendent plus désormais de facteurs extérieurs comme le ping des différents joueurs sur le serveur.

Une vidéo de présentation de ces nouveautés est disponible dans la suite de la nouvelle, accompagnée de la liste complète des changements.



Gameplay

▪ New game mode: Artifact Hunt. Deliver Radiance of the Forest artifact to your base, but remember:

the enemy team is trying to do the same.

▪ Introduced new monthly rankings. Participate in the battles and win to increase your rank and get

better rewards.

▪ You will now receive points when your team successfully captures a research station even when your

character leaves the capture zone or dies.

▪ You will not receive points if you leave the zone and the enemy team starts to capture the research

station.

▪ You will now receive points for healing the teammates with the Healing Totem.

▪ You will now receive points when a teammate uses your Ammo Box to resupply.

▪ You will now receive points for detecting an enemy with a sensor if your teammate kills that enemy.

▪ Reworked London location: changed the location of both bases and respawn points so you can get to

the key points of the map faster.

▪ Improved the net code and synchronization.

▪ Fixed delay for all players decreased from 200ms to 150ms.

▪ Killcam time reduced by 1 second due to a shorter camera flythrough around the killer.

User Interface

▪ Heroes of the Day menu moved and is now to the left of character level.

▪ Heroes of the Day menu now has additional tabs with the results of your friend and clanmates.

▪ Season leagues menu is merged with Heroes of the Day menu.

▪ You can now see the progress for unlocking weapon modules on post-match screen.

▪ Camera in the Workshop can be rotated by holding down either left or right mouse button.

▪ Added a new screen with the match results (displaying final scores of both teams and whether your

team won or lost).

▪ Updated special supplies icons.

▪ Weapon quality is now displayed when choosing a profile in battle.

Supplies and Artifacts

▪ Damage inflicted by toxic cloud of Sponge artifact increased.

▪ Reduced the delay before the Healing Totem begins to heal down to 1 second (used to be 5 seconds).

▪ Motherwort extract: bonus decreased from 15% to 10%.

Character Skills

▪ Steady Breath: bonus for each skill level decreased from 3% to 2% (maximum value is now 10%).

▪ Accuracy: bonus for each skill level decreased from 3% to 1% (maximum value is now 5%).

▪ Firm Grip: bonus for each skill level decreased from 5% to 3% (maximum value is now 9%).

Equipment and Weapons

▪ MP5: new level 6 SMG, Black Market.

▪ ASVK: new level 10 sniper rifle, Scavengers.

▪ Barrett M82: the rifle is replaced with ASVK.

▪ Reduced the delay before the chambering begins for all weapons with ammo chambering.

▪ Slug damage modifier decreased from 70% to 60%.

▪ Buckshot damage modifier decreased from 25% to 20%.

▪ Dispersion while shooting from the hip decreased by 10%-15% for all weapon types.

▪ Removed the penalty to dispersion in iron sights while moving for all weapon types.

▪ TOZ-122: armor piercing decreased from 35 to 30.

▪ M4A1: armor piercing decreased from 60 to 55.

▪ MSBS Radon: armor piercing decreased from 60 to 55.

▪ SVU: rate of fire decreased from 250 to 200.

▪ SVD: rate of fire decreased from 200 to 150.

▪ Socom 16: rate of fire decreased from 250 to 200.

▪ SKS: rate of fire decreased from 250 to 200.

▪ SOK-94: rate of fire decreased from 250 to 200.

▪ Vepr-12: rate of fire increased from 250 to 300.

▪ Remington 870: damage increased from 100 to 110.

▪ Benelli M4 Super 90: rate of fire decreased from 240 to 200.

▪ Franchi SPAS-12: rate of fire decreased from 200 to 180.

▪ Sentry boots: new level 7 boots, Black Market.

▪ Marauder gloves: new level 5 gloves, Black Market.

▪ Omicron MKII helmet: new level 8 premium helmet, Black Market.

▪ Stalker boots: new level 6 boots, The Fringe Settlers.

▪ Warrior gloves: new level 5 gloves, The Fringe Settlers.

▪ Leshy's hood: new level 8 premium helmet, The Fringe Settlers.

▪ Scout gloves: new level 5 gloves, Renaissance Army.

▪ Assault gloves: new level 6 gloves, Renaissance Army.

▪ UM-2A Molot helmet: new level 8 premium helmet, Renaissance Army.

▪ Saboteur boots: new level 5 boots, Scavengers.

▪ Reinforced boots: new level 6 boots, Scavengers.

▪ Pathfinder boots: new level 7 boots, Scavengers.

▪ Veteran helmet: new level 8 premium helmet, Scavengers.

▪ Potato grip now reduces sight sway by 10% (down from 15%).

▪ Maximum value of "Sight sway" modifier on a weapon decreased from 15% to 10%.

▪ You can now sell premium items for silver (if you have more than one identical item).

Bug Fixes

▪ Fixed the bonus of "Quilted fabric" camo.

▪ Fixed the animation of medkit cooldown.

▪ Fixed grenade position in the hand.

▪ Fixed the display of mines and traps when disarming them.

▪ Fixed an issue allowing placing two mines at once.

▪ Fixed an issue allowing placing all traps at once.

▪ Fixed an issue allowing to melee an enemy through a wall.

▪ Fixed timer display for oxygen tanks. Now the timer is only displayed when the tank is being used.

▪ Fixed conditions of getting "Last effort" achievement.

▪ Fixed physical model of the Ammo Box.

▪ Parameters of stationary sensor are now displayed correctly.

▪ Fixed rewards upon purchasing Premium account on the post-match screen.

▪ Fixed an issue not allowing to leave the match in Team Deathmatch mode if you were spectating

another player when the match ended.

▪ Fixed display of anomaly protection for the newcomers.

▪ Fixed icon shimmering during point capture if the game is relaunched while in the battle.

▪ Fixed an issue which led to displaying the kills in a match log twice.

▪ Fixed the lighting in the corridors of Vector Laboratory.

▪ Fixed localization mistakes, added missing strings in all languages.
par utr_dragon Commenter
Partager

Héberger mes images en un clic

Commenter

Les commentaires sont fermés aux non membres. Pour poster un commentaire, créez un compte membre : c'est simple et gratuit !


Séries populaires de jeux FPS : Battlefield, Call of Duty, Doom, Duke Nukem, Far Cry, F.E.A.R., Ghost Recon, Half-Life, Hitman, Medal of Honor, Postal, Quake, Unreal, Vietcong, Wolfenstein. - Séries populaires de jeux TPS : Splinter cell, SOCOM, Metal Gear - Voir aussi : Crysis, S.T.A.L.K.E.R.: Shadow of Chernobyl, Prey, Left 4 dead, Killzone 2,Team Fortress 2
ZeDen.net © Copyright 2001-2010. Tous droits réservés. / 12 requêtes SQL en 0.0049 secondes.
Reproduction totale ou partielle interdite sans l'autorisation des auteurs. - Mentions Légales